Difference between revisions of "Bot Playground/Events/instant message"

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(Add new distance and xyz offset)
 
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{{API Variable|speaker_name}}The name of the sender
 
{{API Variable|speaker_name}}The name of the sender
 
{{API Variable|speaker_uuid}}The UUID of the sender
 
{{API Variable|speaker_uuid}}The UUID of the sender
 +
{{API Variable|object_uuid}}The UUID of the object
 +
{{API Variable|speaker_distance}}The distance to the sender in metres (works only for speaker_type of AVATAR)
 +
{{API Variable|speaker_x}}The x position in region of the sender (works only for speaker_type of AVATAR)
 +
{{API Variable|speaker_y}}The y position in region of the sender (works only for speaker_type of AVATAR)
 +
{{API Variable|speaker_z}}The z position in region of the sender (works only for speaker_type of AVATAR)
 
{{API Variable|message}}The text of the message
 
{{API Variable|message}}The text of the message
  

Latest revision as of 13:03, 12 September 2025

Fires when bot receives a message from another avatar or in-world object.

Bot.on("instant_message", function(event) { ... });

Reference

This event comes with the following event object:

Variable Required Description
event object properties:
name The name of the event in this case instant_message
speaker_type The sender of the message. Can be AVATAR or OBJECT
speaker_name The name of the sender
speaker_uuid The UUID of the sender
object_uuid The UUID of the object
speaker_distance The distance to the sender in metres (works only for speaker_type of AVATAR)
speaker_x The x position in region of the sender (works only for speaker_type of AVATAR)
speaker_y The y position in region of the sender (works only for speaker_type of AVATAR)
speaker_z The z position in region of the sender (works only for speaker_type of AVATAR)
message The text of the message

Example

Bot.on("instant_message", function(event) {
	console.log(event.speaker_name + " says: \n" + event.message);
});

console.log("Bot is listening, IM something");