touch_attachment
From SmartBots Developers Docs
Touches an object attached to the bot (HUD or attachment).
The attached object is being selected by name, and the button to be clicked - by link number.
Variables
The following table shows input values (you send them with the API call) and returned output values.
Variable | Required | Description | ||
---|---|---|---|---|
Input basic parameters: | ||||
action | yes | = touch_attachment | ||
apikey | yes | Your personal developer's API key. | ||
botname | yes | Your bot's SL login. | ||
secret | yes | Bot access code of your bot. | ||
dataType | optional | Set to "json" to get JSON reply instead of URL-encoded string | ||
custom | optional | The custom data (string) to be passed back to caller script. This value will be returned back to the caller in HTTP response. | ||
Input: | ||||
objectname | yes | the name of the attached object (exact, including all spaces) | ||
linkset | yes | the link number of the object to touch. See the "Comments" section below. | ||
Output: | ||||
(to be received in http_response LSL event, see docs for details) | ||||
result | OK - command completed successfully FAIL - command failed | |||
resulttext | Detailed reason for the failure. | |||
custom | The value from input "custom" parameter. See above. | |||
Additional "resulttext" values are available:
|
Comments
1. Determining the link number
If your HUD has several buttons, determine the link number. Use Firestorm or a similar viewer, edit object and get the link number:
- The link number of the root prim is always "1".
- Single-prim objects are also have linkset=1
2. IMPORTANT: Data availability
Please note that bot loads all nearby prims within 10-20 seconds after startup. Thus, wait a bit after logging in your bot to issue this command.
Examples
Bot locates the "Weapons HUD" on his screen and clicks the button at linkset 15:
action=touch_attachment&objectname=Weapons%20HUD&linkset=15
<< return back to Bot commands
(Miss an API call or parameter? Submit your request in forum)